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three.js docs
https://threejs.org/docs/
WebDeveloper Reference. WebGLRenderer. WebGLProgram
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Object3D – three.js docs
https://threejs.org/docs/api/en/core/Object3D.html
WebObject3D – three.js docs. docs examples. Manual. Getting Started. Installation. Creating a scene. WebGL compatibility check. Drawing lines. Creating text. Loading 3D models. Libraries and Plugins. FAQ. Useful links. Next Steps. Updating resources. Disposing resources. Creating VR content. Post-processing. Matrix transformations. Animation system.
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Installation – three.js docs
https://threejs.org/docs/manual/en/introduction/Installation.html
WebOut of the box, three.js includes the fundamentals of a 3D engine. Other three.js components — such as controls, loaders, and post-processing effects — are part of the [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm addons/] directory. Addons do not need to be installed separately, but do need to be imported separately.
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Vector3 – three.js docs
https://threejs.org/docs/api/en/math/Vector3.html
WebVector3 – three.js docs. docs examples. Manual. Getting Started. Installation. Creating a scene. WebGL compatibility check. Drawing lines. Creating text. Loading 3D models. Libraries and Plugins. FAQ. Useful links. Next Steps. Updating resources. Disposing resources. Creating VR content. Post-processing. Matrix transformations. Animation system.
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three.js manual
https://threejs.org/manual/
Webthree.js manual ... manual ...
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Fundamentals - Three.js
https://threejs.org/manual/en/fundamentals.html
WebFundamentals. This is the first article in a series of articles about three.js. Three.js is a 3D library that tries to make it as easy as possible to get 3D content on a webpage. Three.js is often confused with WebGL since more often than not, but …
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[name]
https://threejs.org/docs/manual/en/introduction/Creating-a-scene.html
WebThe goal of this section is to give a brief introduction to three.js. We will start by setting up a scene, with a spinning cube. A working example is provided at the bottom of the page in case you get stuck and need help. ... 1000 ); const renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); …
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three.js examples
https://threejs.org/examples/
Webthree.js. docs examples. Select an example from the sidebar three.js. docs examples. webgl. animation / keyframes. animation / skinning / blending. animation / skinning / additive / blending. animation / skinning / ik. animation / skinning / morph. animation / multiple ...
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Scene – three.js docs
https://threejs.org/docs/api/en/scenes/Scene.html
WebScene – three.js docs. docs examples. Manual. Getting Started. Installation. Creating a scene. WebGL compatibility check. Drawing lines. Creating text. Loading 3D models. Libraries and Plugins. FAQ. Useful links. Next Steps. Updating resources. Disposing resources. Creating VR content. Post-processing. Matrix transformations. Animation system.
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