Processing Tutorial: Building a Simple Game | Toptal®
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Processing Tutorial: A Simple GameBuilding Flappy PongPorting The Processing Game Code to The Web Using p5.jsProcessing Game Code: You Can Do It TooProcessing Tutorial Step #1: Initialize & Handle Different ScreensThe first step is to initialize our project. For starters, we will write our setup and draw blocks as usual, nothing fancy or new. Then, we will handle different screens (initial screen, game screen, game over screen e Processing Tutorial Step #1: Initialize & Handle Different ScreensThe first step is to initialize our project. For starters, we will write our setup and draw blocks as usual, nothing fancy or new. Then, we will handle different screens (initial screen, game screen, game over screen etc.). So the question arises, how do we make Processing show the correct p… Processing Tutorial Step #2: Creating the Ball & Implementing GravityNow, we will start working on the game screen. We will first create our ball. We should define variables for its coordinates, color and size because we might want to change those values later on. For instance, if we want to increase the size of the ball as the player scores higher so that th…
Processing Tutorial Step #1: Initialize & Handle Different ScreensThe first step is to initialize our project. For starters, we will write our setup and draw blocks as usual, nothing fancy or new. Then, we will handle different screens (initial screen, game screen, game over screen etc.). So the question arises, how do we make Processing show the correct p…
Processing Tutorial Step #2: Creating the Ball & Implementing GravityNow, we will start working on the game screen. We will first create our ball. We should define variables for its coordinates, color and size because we might want to change those values later on. For instance, if we want to increase the size of the ball as the player scores higher so that th…
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