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JOURNAL OF LA Predicting Events in MOBA Games: …
https://arxiv.org:443/pdf/2012.09424.pdf
WEBThese predictions can be used in many MOBA esports related applications, such as AI commentator systems, in-game data analysis, and game-assistant bots. However, …
DA: 9 PA: 12 MOZ Rank: 46
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Predicting Events in MOBA Games: Prediction, Attribution, and …
https://arxiv.org:443/abs/2012.09424
WEBDec 17, 2020 · In this work, we collect and release a large-scale dataset containing rich in-game features for the popular MOBA game Honor of Kings. We then propose to predict … Author: Zelong Yang, Yan Wang, Piji Li, Shaobin Lin, Shuming Shi, Shao-Lun Huang Cite as: arXiv:2012.09424 [cs.AI] Publish Year: 2020 Subjects: Artificial Intelligence (cs.AI)
Author: Zelong Yang, Yan Wang, Piji Li, Shaobin Lin, Shuming Shi, Shao-Lun Huang
Cite as: arXiv:2012.09424 [cs.AI]
Publish Year: 2020
Subjects: Artificial Intelligence (cs.AI)
DA: 70 PA: 34 MOZ Rank: 62
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Predicting Eventsin MOBA Games: Dataset, Attribution, and …
https://arxiv.org:443/pdf/2012.09424v3.pdf
WEBTherefore, recent research focuses more on in-game MOBA game event predictions. [2] first introduces three in-game features to achieve win predictions for DotA2. [15] uses …
DA: 45 PA: 54 MOZ Rank: 95
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Winning Tracker: A New Model for Real-time Winning …
https://www.semanticscholar.org:443/paper/Winning-Tracker%3A-A-New-Model-for-Real-time-Winning-Zhao-Zhao/072b01ec800effaf071753f7a0e0cb84892f0b1b/figure/11
WEBApr 25, 2022 · This article evaluates the first professional-level prediction models for live DotA 2 matches, one of the most popular MOBA games, and trials it at a major international esports tournament, highlighting the …
DA: 51 PA: 60 MOZ Rank: 14
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Predicting Events in MOBA Games: Prediction, Attribution, and
https://ieeexplore.ieee.org:443/document/9736637/
WEBMar 16, 2022 · In this work, we collect a large-scale dataset containing rich in-game features for the popular MOBA game Honor of Kings. We then propose to predict four …
DA: 90 PA: 95 MOZ Rank: 57
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A Player Behavior Model for Predicting Win-Loss Outcome in …
https://link.springer.com:443/chapter/10.1007/978-3-030-05090-0_41
WEBDec 29, 2018 · A Player Behavior Model for Predicting Win-Loss Outcome in MOBA Games. Xuan Lan, Lei Duan, Wen Chen, Ruiqi Qin, Timo Nummenmaa & Jyrki …
DA: 66 PA: 71 MOZ Rank: 43
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Winning Tracker: A New Model for Real-time Winning Prediction …
https://experts.arizona.edu:443/en/publications/winning-tracker-a-new-model-for-real-time-winning-prediction-in-m
WEBWinning Tracker: A New Model for Real-time Winning Prediction in MOBA Games — University of Arizona. Chuang Zhao, Hongke Zhao, Yong Ge, Runze Wu, Xudong Shen. …
DA: 99 PA: 23 MOZ Rank: 73
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MOBA Game Analysis System Based on Neural Networks
https://link.springer.com:443/chapter/10.1007/978-3-030-91560-5_40
WEBJan 1, 2022 · A Player Behavior Model for Predicting Win-Loss Outcome in MOBA Games.
DA: 57 PA: 90 MOZ Rank: 20
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[PDF] Predicting Events in MOBA Games: Prediction, Attribution, …
https://www.semanticscholar.org:443/paper/Predicting-Events-in-MOBA-Games%3A-Prediction%2C-and-Yang-Wang/835bca5b1e8a48047995dd0d0ebf5d9b5232116e
WEBIn this work, we collect a large-scale dataset containing rich in-game features for the popular MOBA game Honor of Kings. We then propose to predict four types of …
DA: 69 PA: 97 MOZ Rank: 31